Horrible framedrop on the map, as soon as you pick a reward.
Really love the following doom mechanic instead of a flooding one. Still "boss caught up to you" ruins it a little since there are a few dead end paths you kinda want to explore. Two steps forward one step back...
Had super big trouble getting a good deck since removals arent guaranteed. Black empties are super bad at start of the game, making me lose most of my hp before the game starts.
Boss is 300 and hits 45 and most i got is the clock attack that scales from used blocks while visible, hitting once for the incredible 36.
Overall very good idea, but too complicated to balance.
Visuals and audio are stunning. Gameplay loop not so much, good moves arent obvious, you have to solve 50 puzzles in a fight with all the disables and sturdies and missplaced buffs, its exhausting. Difficulty needs to go down like 60%, its fun but a real chore to play compared to just stacking cards.