Hey, thanks for the comment! Glad you liked it))
Yeah.. It had support for gamepads at some point, but I don't have a gamepad myself and emulating one seemed like too much trouble, so I abandoned the idea. I can't even remember what state it is in right now. But yeah, this kind of game should support it for sure.
I'm slowly starting to rewrite the framework I used for the game and maybe at some point I'll remake it in a new codebase with less garbage it's accumulated. If that moment comes, I'll try to make a proper polished game)