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(+1)

Thank you for the web version; it makes testing the game so much easier. Honestly, it feels like it's on the right track with the current content.

Here is my feedback on a few things I noticed that are broken, along with some potential improvements:

  • Translation errors: There are several translation bugs where the text is displayed in Spanish instead of English.
  • The "Talk" system: It's a bit hard to figure out, making it difficult to get the specific stat you're looking for.
  • The smartphone: It tends to close if you don't click precisely on the button.
  • Navigation: Moving around the house isn't complicated and adds a realistic touch, but it can get tedious over time. Maybe adding a way to fast-travel or go directly to a location would be a good idea.
  • NPC Tracker: Having an indicator somewhere to show where NPCs are located would be really useful, especially since you mentioned they don't have fixed routines.

Positives:

  • Art style: I really liked the game's art.
  • Violet's story: Her storyline is good, and her personality is starting to shape up nicely (I assume it'll be the same for the others once they are developed).
  • Pacing: I thought the slower progression was going to be an issue, but it actually keeps me engaged in every quest and looking forward to what’s next, leaving me wanting more.

I hope this feedback helps, and I look forward to seeing more new content!

Thank you for the feedback. I am working on addressing all the points you mentioned. This week, I plan to release an update fixing some bugs and adding a few improvements