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Hi, I've been going through your tutorials, and I am interested in your asset pack, but I am curious why you selected 16x16, and not 32x32 etc. Perhaps you did mention your thinking on tile and asset sizes, but I didn't catch it.  Would you please explain?

its honestly much easier, of course there is more restraint, but for me I don't need more pixels for more details, 16x16 is more than enough for me. Whenever I increase to 32x32 its so much harder.