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The Power of Pride Bundle 2026 — $10 PWYC Edition
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(+1)

The visuals and mechanics are fun, but the gameplay itself quickly becomes boring with nothing to do. Especially tedious that you can't corebreak without leaving the autoplay. Also corebreak feels pointless since if you reach it once then you probably can reach it again the next run.


Demo cutoff feels sudden and unexplained with upgrades locked behind telurium withouth explanation as well.

Anti-pooling unexplained- since it sounds like it should spread out the smashers- but you actually want them to bunch up to reach the core faster.

Overal good but needs sidecontent, be it story or something other to break up the monotony.

Reached 25 corebreaks, hoping there's something else, but nothing, so left with the feeling of there not being any replayability. Was a fun 2 hours invested, but as thought there's no hook to continue.

(+1)

First of all thanks for playing the demo and giving feedback! 


1. corebreak + autoplay - this is an interesting idea, i have not thought about it honestly. i will definitely experiment with this and try to see how it feels. 

2. reaching corebreak next run is definitely something i've been wanting to fix. currently trying to playtest the ideas where the mine becomes tougher to break for each time you have reached the core in the planet. will see how it goes 

3. anti-pooling - you are correct and some other playtesters have highlighted it as well. most likely it will get cut out or reworked

4. regarding demo cutoff, i do understand that, and maybe i need some more connection to put with the 10 corebreaks needed to "finish" the demo, e.g. when you first get first corebreak, maybe i need to somehow highlight in skill tree that "this is" the goal. I did want to keep other planets as a tease as well, after all this is a vertical slice of a full in-development game

5. regarding side content i understand the need for it, i just wanted to higlhight core loop with this demo. currently i have ideas, such as trading/clouds/cosmic tree/ore events/etc. but all of them are in development and will most likely be part of a bigger demo that will be released in next few months or be part of full game. 


Once again, thanks for the feedback! Hope to see you back in the future ^^