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Very curious game. Felt quite wholesome. The MID music is great.

I like the levels, but it is very hard to understand what is a platform and what is not. Also it is a bit hard to know what is an intractable object and what is not. Like the pots in the "town" level. It's not impossible (I managed to complete the game), but some way of having contrast on platforms and intractables would be a big improvement.

The controls are a bit weird but ok. I do wonder why do we control the magic arrow with the arrow keys and not with the mouse?

I am curious about the lore. What are all the human NPCs? 

Cool game, keep it up!

(+1)

I thought of having it so the solid/interactible stuff has pure black outlines while everything else has outlines of different colors or none.

And I added the arrow with the questionable mark popping when on something meant to be interactible.

The mouse being controlled by buttons is weird but I also feared having the actual arrow of the real mouse being used could cause problems.

As for lore: The human NPC's are just characters from their own worlds.

With the Nortubel kids for example being from a country, who at some point were dragged to strange worlds by a strange artifact and they started visiting different worlds with it (Essentially the plot of my previous game).

But I also plan to update the gallery with info and more images, given it only has the Hirdrih page so far.