Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Тhanks a ton for the detailed writeup — this is super helpful. 

Cargo too hard to lose: yeah, physics are way too forgiving early on. Reworking the balance so bumps actually cost you cargo.

Milk framerate: the fluid sim gets brutal with full tankers, a milk run shouldn't be a 5-min slideshow 😅 — optimizing that.

Downhill weirdness: already fixed today! It was literally ignoring gravity on slopes. Uphill grip is next.

Whitehorse pothole: screenshot made it obvious, thanks — trailers wedging in deep pits, been reworking that spot, should be way better now.

Really appreciate you actually explaining stuff instead of just "it's broken" — makes fixing it so much faster. More updates soon