Oh yeah, the whipped cream tufts looking more like teeth/horns was definitely intended! *Cough*
I'm glad you liked the general game loop and jumping around. If I continue working on the game I want to see if I can add some more movement options to see how far I can push it, without it getting too complex.
The game itself could definitely use some more juice and variety, which I unfortunately couldn't add (yet?) within the time available. I have enough ideas for it though, so if I continue with the project, I for sure want to take my time to improve on those parts.
The animations were entirely done by me playing around with the transformation and rotation of the model, since I don't know how to do rigging etc. in 3D yet, lol.