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The vibes in this are absolutely immaculate! The conversation style and music instantly gave me heavy Undertale nostalgia. you absolutely nailed the aesthetic, and the audio design sets such a great mood right from the start. Seriously impressive work on the presentation side for a jam project.

I did run into a couple of roadblocks with the gameplay loop though. Right now, it feels like a beautiful world looking for a core driving goal. I wasn't quite sure what my ultimate objective was, and the "Spin to Win" jam theme felt a bit lost in the current build.

I actually got stuck on the 2nd boss fight because it wasn't clear what mechanical action I needed to take to damage them or progress, so I couldn't see the end! With just a little bit more visual feedback/tutorials to guide the player and a tighter tie-in to the theme, this would be an absolute powerhouse.

Thanks for making this, the art and music are going to be stuck in my head all day. Left a rating!

Thank you so much for such a detailed and thoughtful review! It honestly means the world to me, and being compared to Undertale is a huge compliment that makes me incredibly happy.

As for the theme, my idea for "Spin to Win" was focused on the concept of circling and dodging around the bosses to survive. I thought that keeping yourself in constant orbit around them fit the theme well, though I can see how it might feel a bit loose in execution.

I'm really sorry that the second boss turned out to be too confusing! There are actually two hints hidden there, but I should have made them clearer. You can only damage the boss when his mouth is open-that's his only vulnerable state.

Thank you again for taking the time to share this feedback. I appreciate it more than you know, and I will definitely make sure to learn from this and make my future projects much more intuitive. Thanks for the rating! :D