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Thanks for the detailed feedback!

I agree the puzzles could've been more challenging. With the limited engine and game jam deadline, I did the best I could with the time I had.

For the theme, I based it on my own association with summer—a refreshing cold drink on a hot day

The palm leaves were intentional. I liked the idea of them forcing you to plan ahead, since they can obscure your character and make you rethink your path. I understand that won't be everyone's cup of tea though.

And I definitely agree that the game could've benefited from some music. Thanks again for playing!