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Okay! I have given the demo a solid try and I do have some comments (keeping in mind this is early development): You got good bones in here - The combat and gathering/interactions feel inaccurate, I think a reticule of some kind would help. Moving animations for the MC are really good, but I do notice that there is this start and end when you move the character - I know it's for animation purposes, but it makes the character feel heavy and clunky to control (maybe a reduction on these pre/post moving would help).
General questions/comments: I see a game where skills built overtime can change gameplay, but the demo didn't really showcase a ton. I would like to see that evolve into the core loop as you play & explore - I am thinking 7 days to die or project Zomboid.
Adult content: I do wonder where you plan to take this. I don't shy from it (I am a fan of Conan Exiles and tested Wicked Island).