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Love the movement, I'm glad it's a fast samurai duck. as far as "juice" goes, kills could be more satisfying, with some FX added or feedback like knockback. Also would be a good addition to have some feedback when Duck Samurai is hit. Katana length is the way to go in my opinion! Also didn't see a reason for opening that door to take 5 seconds. Fun idea! Glad to see other people using a spinning sword in their game jam submission