Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I feel I need to make a disclaimer here—I did not make the card art. The French, Tarot, and Hanafuda cards were all assets I purchased. All the rest of the art in the game is mine, but you may wish to update your rating based on that. Ideally I would’ve done it all myself, but… well, it was down to the wire as it was. I apologize for the confusion.

A few people have mentioned the learning curve—definitely I would need to implement a guided tutorial battle in a full version of this. I knew presenting players with a wall of text wouldn’t be ideal, but I think I underestimated how difficult to grasp the game’s systems were. By the time I had it fully playable I was already pretty good at it, so I was biased in that regard.

Your insights on the Hanafuda are very interesting—I had not considered them being dead draws as as major of a downside as it actually is. Huh. If I’d have realized that sooner, I would’ve made them more usable to compensate.

Thank you for all the feedback! It was very valuable. I’ll try and do the same for your game at some point. Cheers!

Ah well my props to the artists for the card art then. But regardless of if you made the card art or not, you still incorporated ALL art together within your setting in a way that felt visually satisfying and cohesive. So I still stand by my rating with regards to the visuals.

Appreciate it. I’ve also put a comment on my game’s page clarifying all this so hopefully everyone can make a fairer assessment now. Thanks again!