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Nice work, I like the aesthetic quite a lot, choice of colour and music worked really well.

I wasn't too clear on what was happening but I was able to defeat the plant monster after a bit of wandering around.

I like that the boss felt kinda like a bullet hell enemy where your attacks and aim aren't as important as dodging.

I think having arrow keys for movement and 1 for attacking was a little strange and could use some additional choices like WASD/Spacebar.


thanks for the feedback, at the end of the jam I thought my controls looked a little weird, but I probably wouldn't have had time to fix it.