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Thank you for playing!

Yeah, I could have added some enemies or something to motivate players to keep playing, but I think it works as a chill game, at least (?) hahah

I set a limit of 9999 for both upgrades prices and the number of Dunnos you can collect because the UI breaks with bigger numbers. But maybe if I could handle that, it would be more fun to watch the numbers and effects grow infinitely without enemies.