Wow, this is fantastic work! :D
Things I loved:
- Use of the limitation is soo inspired, such a fun + challenging experience!
- Aesthetic vibe is 100, super polished execution! You went waaay harder on the graphics than you needed to (its black screen most of the time!!) and it is so appreciated
- The helpers like bars for facing/angle + the scaling name UIs were a great addition, felt about as close to playing a similar game IRL as you can get I reckon :)
Things I'd love to see:
- Some guidance on that first round would be good, wasn't sure exactly what to do as I hadn't realised I could move! Just some white text on screen like "use WASD to move around the field and listen closely!" would be grouse
- As great as the fewer number of audio lines was for distinguishing vocal differences, it'd be nice to have a few more lines to keep things fresh!
- Personally I'd love to be able to skip to the 3rd level, as the first 2 are pretty rote once you've played a couple of rounds and I found myself getting impatient to get back to the "good stuff" :P