Hey Jonny! Good to hear from you. Sorry I didn't respond sooner. I recently changed email providers for the account linked to itch and all my itch emails were ending up in junk.
Sorry about the lack of updates on the game. I appreciate the patience. The long and short of it is that I'm still working on this slowly, but still need more time. I am definitely going to finish this game, and have some other things wrapping here soon that should give me some more time to get back to this.
I've been working to simplify my map loading logic because I had created that complex ability to switch back and forth between repeating sequences and manually mapped out backgrounds from Tiled, but in the end I think it was wishful thinking to think I'd need that repeating sequence functionality. Classic case of over-engineering. I've been looking at how to sequence enemies and how I want to do this in a way that is fun, but as I've mentioned in my old dev streams, game design is hard for me so this has been very slow-going. If you have any specific questions, let me know- happy to answer them here.