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I love the style and the silly little drawings (the music is very fitting). 

Though heres some feedback for the programmer: I am guessing the turtle is also a characterbody and the user is a character body. Coding engines arent really good at a few physics like newtons craddle for example. I dont exactly know "why" the character bodies stick to each other but its something about those forces pushing at eachother, one wont give in. Most of the time, we just make our own knockback/physical system. What i would recommend is just make them either give knockback to the user or just make the character body just not be able to collide with the user. Everything else is great though!

Hy Thanks  for playing, Giving the feedback. I will surely work on your suggestion