Thank you so much for taking the time to play this prototype and leave your feedback, its greatly appreciated! You're one of the first few playtesters and I'm glad that you were able to find some things to point out. The prototype is certainly very buggy and unfinished, and I will be focusing on bug fixes and solidifying systems before creating content. I'll make sure to add what you've identified to my worklist. Thank you again!
Viewing post in Lucid Aphantasia: CHRYSALIS (pre-alpha prototype) comments
Yo, it's me again! the update fixed the gender, encounter escape and map movement problems, great work! Saddly there are new bugs:
- you can deal negative damage (not sure how or why it appens)
- after realising that there was a negative damage thing I tried to switch weapons to see if that would resolve the issue but it seems switching weapons gives you negative stats somehow:

Keep up the good work and I'm sure this can become a great game (I'm sure I'll enjoy it at list!)