I was the designer, tester, and director of the project. It's much more than one or two AI prompts. A lot of time went into refining the gameplay, fixing issues, balancing the CPU behavior, polishing the interface, and making sure the final experience felt right.
I used AI tools for the code and some graphics, which is why the disclosure is there. I'm comfortable with that. The idea, design decisions, testing, iteration, and final product are still something I spent a lot of time building.