Was part of the dialogue and narration made using AI like chatgpt or Gemini by any chance or heavily assisted by it? Because i've noticed in a lot of instances (especially the introduction for over half the characters on the first day) the dialogue itself, metaphors used, word choices when describing bodies, usage of the long version of "-" instead of a comma, etc, which are signs of text passed through AI or completely generated by AI. And as i said before, i've noticed this on only some particular instances, and compared to othere scenes and interactions, if you compare them you'll notice that they're written in completly different writing styles, making me think that it is extremely possible that AI was used on some of the scenes and maybe slightly tweaked, but not the whole thing. Maybe it's just a coincidence, but there's too many signals that i find hard to ignore.
To be clear: I personally don't care that much about it, nor will i let it determine what i think about the game, so far it's been pretty good. Still, since there wasn't any mention of AI usage on the page I just wanted to ask if this is the case. In the case i'm correct, i'd suggest clarifying it on the page be it via a post or the description of the game in the page or the tags. However, it's all up to you, i'm not gonna order you to do what i think it's best.
Yes, some aspects of the writing have been AI assisted. I have a pretty simple pipeline for the prose and dialogue in the game. I write the events in prose myself, set up the choices and describe the scene/focal descriptors for the characters and then have Codex wire sprites, backgrounds, convert dialogue into renpy format, format the scenes and punch up the writing as necessary.