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Finished the demo, it's an alright demo
here are my thoughts:

  1. The main menu has no controls listed for selecting stages unlike the main game.
  2. why is the pause option in tab and not esc?
  3. There is no reason to walk in this game and setting the run to be on toggle might as well be set to default.
  4. the game could use an FPS limiter option, my pc fans were screaming while i was playing.
  5. The Evil ghost has no audio indicating how close he is to you and it might cause unfair game overs because of this.
  6. Speaking of that, the Ghost has nothing else going for it aside from running into you, i would love to see it have something that makes you keep you on your toes.
(1 edit) (+1)

Thank you for your feedback!

1: I mapped the pause button to Tab because it's close to the.    WASD keys. Since the controls can be changed in the settings,  I don't think it's a major issue, but do you think I should make Esc the default instead?
2: As for walking, I'm planning to add boss fights in the future,   so I'm keeping it for now. If it still ends up feeling unnecessary, I    plan to make it an auto-run system instead of a toggle.
3: I'd like to add an FPS limiter if possible! I'll do my best.
4: Don't worry—the Evil Ghost's position will be made easier to understand visually.
5: I'm considering either adding more enemy types or changing the Evil Ghost's behavior depending on the stage.

This is my first time making a game, so I'm genuinely happy to receive comments and feedback. Thank you very much!

⚠︎ There may be inaccuracies in the translation.