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Hey! I'm in the same boat, this is my first game jam. I have done some hobby projects before but I tend to give up on them after a few weeks lol I myself use unity with C# and don't have too much experience with python itself but I am a professional coder so I do know a thing or two. 

For coding, at what level of coding are you? Like are you a complete beginner and this is your first interaction with coding or do you have some experience already? If you are a complete beginner I would say try to learn the basics of coding and OOP (object oriented programming) first because python is an OOP language. For example some pointers, what is a variable and what variable types do exist, what is an object, what is a class, what is a function, what does OOP mean, how can you use classes and functions and stuff like that. If you already have some coding experience what other help with code do you need?

For ideas I am happy to talk/brainstorm and help you get ideas or solve creative blockades if you have any. It is still YOUR project though and therefore I don't just want to say "Do X and Y" but rather help you come up with your own ideas and make the game that you want to make you know? According to the discord votes it seems the theme will be "broken world" so what comes to mind? What type of game do you think of when you hear that? Maybe a platformer with a broken world where you have to jump around broken platforms, an RPG where the world is destroyed after some catastrophe, or a racing game where you have to outrun the destruction of world? Think about what the general idea and direction should be first and then you can think about the details later. Do try to think simple though as this is your first game jam you will probably need longer to do basic things since it is your first time plus 2-3 days is not that much time so if you can try as simple as possible, do a base game first and then if you have time you can still implement expansions (like new features, more level, nicer graphics/design etc.)

Do you have anything specific you need help with? If it's not obvious yet I am happy to help! :3

Thank you so much, yes I have been learning python for about a month and copied off tutorials, didn't really help tbh but I understood what the code was saying. I can setup a screen and put stuff on it and that but I just think the game I want to make on my own will require help, so I'll go with an idle clicker style where you collect coins to upgrade and rebuild a small city, it will be 2d with 8x8 tiles and pico-8 palette.

Scrap coins, you'll click 3 materials at the bottom of the screen to gather in order to reach the material requirements for an upgrade on how much per click or per second and when you buy all upgrades, the game will prompt you with an end screen saying "You failed at breaking the city". idk that's all that came to mind, tell me if i could simplify it.

That sounds simple enough. you could set it up so that you have 3 buttons (they can be images too, dont have to be the square colored things) and when you click on it, you get X of the specific resource. you could add a few upgrades that cost the resources like a "+20% more wood" or "each click gives 1 more of all resources" or maybe some idle upgrades that let you get the resource slowly without clicking and then the end screen pops up either when you reach a specific amount of resources (checking that on each frame is bad performance wise. it wont matter for small projects like this but it is worth it to check that for example every time you gain some resource because it will be like once every second instead of 60 times a second) or if you buy the last upgrade (check inside the upgrades logic).

Yeah if you have been only coding for about a month definitely start with something very simple like an idle clicker. I am actually doing something very similar for this game jam lol if you want to tell me more about the game you want to originally make on your own maybe we can simplify it to make it possible for the game jam or even if not, maybe I can give you pointers for the future so you can do it better later. Otherwise the clicker is of course a good entry since you basically just need buttons, a few graphics and the game logic (like what the upgrades do and how much money the player gets etc.) is very straight forward.

yeah thanks man, I'll go with the clicker and see how I go, I'll reply to you if I need any help, sound good?

yeah of course if you need help just let me know. best of luck with your game! ^_^

Thanks dude, you're awesome