Hello, I love the game but I’d like to share my ideas. In my opinion, keys shouldn’t disappear once they’ve been used, whereas with cards it makes more sense. It would be good if they appeared as you progress through the quests, because you finish them in about 15 minutes and then you get pretty bored afterwards. Luckily, there’s the Prestige objective, but between the quests ending very early and Prestige coming very late, all we’re left with are the three Fence quests, which are repetitive and far too easy. Personally, I’d like some really tough missions, like surviving 10 minutes in the Red Forest without a gas mask, or challenges that really push us to our limits.