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Well... To echo the points of others, it's a bit confusing on how you handle your health. It seems like you need to be able to attack enemies to get overcharge, but if you have no enemies around, you just kinda die with no real solution. At least, none that I could find or get to work consistently. I also didn't really get to play much as after getting the hammer and making it to what seems to be a checkpoint, I ended up dying in the room beyond and proceeded to get soft locked. I respawned at the checkpoint without the suit or hammer and was physically unable to get back to grab either. I even tried deleting the .exe and pulling out a fresh one to see if that'd be enough to reset it, but no dice. Was still soft locked unfortunately. I don't where the save would be to hard delete it to try fixing this temporarily so I can explore a little more.

I will say the game looks cool and has some good music and sound effects, so I give you guys major props for that! Great job on making something rather unique, even if I do find it a little confusing.

Thanks for trying it out!

You have to keep the meter filled with energy, but empty or overfilling it will kill you. The health will be less confusing in the next update as we redid the UI to show this better.

I am really sorry about the checkpoint issue! It will be fixed in the next update. Until then, you can delete the save at "%APPDATA%\Godot\app_userdata\Crashed Mech\savegame.save"

Thank you for your kind words!