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I don't have much to say, unfortunately. There's not much for me to sink my teeth into here, so I guess my biggest thing is I would've liked a few rooms with some more platforms to hop around on after picking up the orb to get a bit more of a feel for what the game could be. I think the sprite for the player is cute and well done, the orb stands out well and draws my attention to it to incentivize me to go get it, and the exit is much the same. It draws my eyes right to it to know where I'm looking to go as fast as possible as I run from the creature. A part of me wishes the background wasn't so dark or maybe the creature was just a little bit lighter so I could see its silhouette as it moves around as I think that could make it seem a little more menacing than a few blue pixels I happened to notice on a whim. But, since this is your first game and presumably first jam, I gotta give you mad props for completing it and releasing it. It's not easy to pick up and start making games, and even harder to release your early works out into the public and their critical eyes. You got my respect for that and I hope you enjoy your game development journey going forward if you choose to continue down this path. Great work!

thank you for your review it means a lot to me and motivates me to move further in these journey, and yeah I had tried to add extra rooms but it was throwing errors and I was unable to fix it and after that I had some other work to do so I just kept this as my final project.