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As i just defeated the  Basolizard, the only combat system difficulty change i could recommend is giving the player at least 1-2 seconds to SEE the Bar before it starts moving. i say this cuz my bar was at the far left soon as i went to attack and missed quite a few times. Maybe add something to Agility that brings the Hit closer to the center if anything?  or perhaps Slows down the Bar a tad per 5-10 points, a perk even?. or hell maybe its a Skill issue, i havent Lost to anything yet at least. Gives Monster Girl Dreams Vibes. Either way Solid 8/10 so far. 

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Giving a player that much time to see the bar would make the minigame too slow I think - next best thing I should do is to make the sweet spot unable to spawn at the very beginning - would be more fair.

I'm glad you're enjoying the game :))

Thats fair,  once you lock in you can still hit.