Game was cool!
Really wish the player would keep moving in whatever direction was held vs having to tap it every time.
Having to do so many inputs to keep up with the speed of the enemies made it hard to play for very long, but what I did manage was pretty fun.
Admittedly didn't seem to manage to get any points, not sure if I just was dying before getting far enough or if I was missing what the actual objectives were.
For the flag one I was pretty sure I had both flags in my control when the timer ran out, but I still appear to have failed ^^;
The limited shots out at a time felt very NES-like, but very punishing, especially when so many enemies move diagonally vs the grid-based side-only shooting. Perhaps if it recycled the oldest shot instead?