The certainly delivers on the "feverdream" aspect. Those are some crunchy visuals.
With the perspective shift between fast food worker and police you are on to something that might turn out interesting. Right now it feels a bit incomplete (your credits hint at 2 more chapters coming) and it also could use some small dialogue to bring the player into the right mindset because right now it feels very confusing.
Overall the game has a few problems that hinder enjoyment. Mostly that you have to be in a very precise spot to pick up objects (and also that you pick up some objects with e and some with lmb). Despite having a checklist, finding the objects you are supposed to interact with are often very hard to identify.
Good luck with further development.