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Nice platforming idea, but I found the player controller to need improvement. In order to get the highest jump/clear most of the obstacles, I needed to stand completely still, jump, and then apply horizontal movement to use my air speed to nudge into place. A taller default jump or less distance between blocks could have made a big difference here. The camera also made it difficult to see many of the obstacles and obstructed play (especially in the later parts of the level where things get dark) and it led to me restarting my run probably 20 or so times before giving up. I'd definitely wanna see checkpoints get added to the game, as replaying the beginning sections over and over again went from tiring to frustrating due to the jump mechanics. Thanks for making and sharing your game!