The background music and baby sound effects definitely fed into the anxiety lol. It feels a lot like the fishing mechanic in Stardew Valley, but I like this spin on it. I did find the baby's movement a little aggressive when it was close either side of the meter, I lost my rhythm a few times because my brain saw the baby freaking out and I overcorrected even though I was okay, so I personally would maybe like to see the baby's movement feel a little less jittery towards the sides, if that makes sense? I do also think maybe some on screen UI to show the mechanics might be nice, I did lose my first round because I forgot to check the description lol.
That being said, can confirm this is the kind of panic a very anxious parent with two broken arms might feel, babies are very wiggly haha