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(1 edit) (+2)

I was impressed with the splash open, nice job with how the logo breaks apart, very entertaining.

The title was also impressive. I do have to note the NES feel is hurt badly by the VFX presented. They aren’t bad themselves. Particularly nice in the title. Just since its NES jam I have to note they take away from that particular feeling entirely.

I felt like some of the lines could be trimmed down in the dialogue to make those sections shorter to keep focused on the arcade action.

Gameplay wise it was hard to feel like I was getting any better at the game. There was a particular section that defeated me, and unfortunately in my playthrough’s universe, humanity is over as I could not get past it:

It was the section when you get slow cursed and then fight a wave of enemies moving side to side and firing fast. Its hard to dodge, and the bullets have a tendency to come in large waves. I always got to that section with 30 health and it obliterated me. I even stopped to farm health while I had only 1 enemy, which was time consuming and at +10 health per drop felt like grinding more than farming.

Some suggestions you could try for balance:

Maybe if the enemies were moving or shooting in a more predictable way I could have learned a pattern, but the bullets seemed to each be firing from each ship at different times.

Also More health in the health packs would of been a life saver (literally), even just 20 instead of 10.

It has charm though, good job! I like the arcade feeling of it even if it didn’t hit the NES feeling for me, it felt like an old arcade cabinet. Also the music was a good fit

(4 edits) (+2)

First i want to thank you for trying the game and giving it your time, i appreciate it so much.


about the nes looks i know i made it look more better in vfx, i used an nes pallette but the game was looking so dark and depressing, and the game in my head was colorful and better than what it looked, i gave up on that idea and tried the game without the nes pallette and with some post processing and it looked better so i kep it that way.


and also i am sorry about that level when the enemies moves, i made it hard,  i tried and it and it was easy for me but when i made someone test the game they couldn't pass it, there was no time so i couldn't make it easier, so i left it to add a sort of challenge to the game.


i want to thank you again for giving the game  a chance, i appreciate that so much.