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i'm currently in the process of a major overhaul of my game's ui/ux and replay gallery, and locked scenes will come with a hint on how to unlock them, but for the most part it's super easy to see everything you want. the game is linear and pretty telegraphed. that other comment, for example: he missed a sasha scene because he rejected a prompt from another character while sasha is directly next to you in the same room :)