Skip to main content

The Power of Pride Bundle 2026 — $10 PWYC Edition
On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

The Tiger Shark bossfight needs an immediate nerf. The fish throw and wave splash attacks are fine, but the sharks (in the first phase) are a pain to avoid, they're too fast and too many, which makes it very hard to prevent and avoid, not only that, but that attack is also longer than usual, which causes Tiger Shark to start another attack even when there are still sharks in the area. The attack where objects fall from the ceiling would be fine but the fact that it insta-kills you has caused me some unfair deaths.

But the most frustrating part of the bossfight is its main mechanic. When Tiger Shark roars there's a chance for a metal pipe or a healing syringe to appear. This is definetely where I suffer the most, because it's only a chance for an item to drop, this makes the battle more of a fight against luck, because I had moments where I've been playing for entire minutes and not a single metal pipe would drop, or there would only be syringes when I already have my inventory full of them. This makes it impossible to progress in the fight and is the reason why I am so frustrated by this fight, although this doesn't happen in the second phase due to Puro throwing more items at you with more frequency, it's already hard enough to get there in the first place.

This game is hard, I know that and I'm not against that, but Tiger Shark's bossfight reaches the unfair and it makes me want to post this comment.

Write about it in a bug report, I'll definitely see it and see what can be done about it.

Deleted 18 days ago