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I want to believe that I don't make games for an audience. I want to believe that I could create art, simply to be destroyed.

But do I believe that? I do feel differently about the stuff I build in Minecraft, and the stuff I build in Godot. I do feel differently about unreleased projects, and games I share. And I do feel differently about games that have had a lot of eyes on them, and tiny projects barely anyone has seen.

I don't know how to feel about that. There is a Folk-art worldview that art can serve a purpose. Can help people. And I do aspire to provide something to people. 

But I also don't want to be held hostage by the imagined audience. 

I don't know, I don't know. I don't know.

But I appreciate the chance to think more deeply about it.

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I think it can be really difficult to conceptualise these things because art making is a process that only you can really undertake. But those viewing that art can be more people than you will ever meet in your lifetime. I feel like we make the best art when we forget that audience exists but the realitys of making games and art in the modern era is that that audience is closer and louder than ever and it can be very difficult to separate them from what goes into the final product.