Ok, so i'm after the upgrade, the gpu is awesome in games, but... I've tried to use MIGraphX accelerator, it installed, but each time it tries to compile a model, it crashes after 2 minutes, last log line is "Compiling ./models/cache/example" and opening Hotscreen brings back again default DirectML. When it comes to DirectML, the behaviour is also strange, my GPU is used at 30% in peak, i'm running low fps settings with x8 detection on 144hz monitor, results are: screen recording constant 72 fps, constant detection 72 fps, overlay jumping around 50-100-144ish (both end values with almost similiar amount of time, like it iterates thru them lol), average latency 16-20ms, sometimes even 30ms...
while in Hotscreen 0.8 version the situation is different, i'm having constant 72 fps on recording, 144 constant on overlay, but detection is like around 30-50 and average latency is almost 60ms....
I am no expert but i thought, okay lets get rid of this MIGraphX and "install" it again, but whenever i unzip a fresh zip file, start Hotscreen, it is listed as installed.
In the end, i have no clue what might be a problem, but yeah, MIGraphX doesnt work, it crashes on compiling, and there are some issues with overlay drawing and utilization of gpu resources.
i've spent a lot of time looking around, found phrases like ROCm, AMD HIP SDK and etc. etc., but in the end i'll just leave a message here and just freakin pray that you have a holy grail solution coming in a future update lmao.