Additionally, the reused bark-women enemies on the new planet have a strangely high amount of aerial control. After being hit, they can recover midair and move enough to collide with the player before even touching the ground, rendering them very irritating to fight.
In fact, in general, although I do enjoy the new planet's gimmick from a design standpoint, I don't feel like I'm enjoying actually playing its levels. It completely invalidates builds that rely on vore unless you are playing absolutely perfectly and getting hit by nothing (which, I will admit, I am not) due to the sheer volume of capacity the attacks fill. They can't really kill me, but they can certainly make me wish I was dead as I attempt to chip through their healthbars a few points at a time. I found myself feeling like I had to respec to a crit build in order to be able to get anything done.
The recycler is neat, but I do hope there are plans to expand on it, because at the moment, it doesn't feel like it does much for me. I can finally scrap the trillions of green items, but the recycler tends to just pop out a factor-of-ten fewer green items that I have to scrap again.
On a related note, I'd like some kind of hotkey to let me scrap items on the ground. Having to vacuum up the greens and *then* open the inventory to scrap them, or having to remember which blues or purples I might actually be interested in, is irritating. The latter more so because I can't see equipment currently on the character next to what's in the inventory, so I either have to drop it on the ground or swap quickly between the menus.