Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you!

The prologue was done this way on purpose: I needed to establish certain things and didn't want to resort to 100500 flashbacks/infodumping.

You don't need to explain yourself! I think it works in the long run.