Of course! My main specialization is level design, which is where my passion and strongest experience lie. Throughout my degree, I've also had the opportunity to work in several other areas of game development, including game design, UI implementation, gameplay mechanics programming for a horror game, sound design, and narrative design. Outside of school projects, I'm also currently writing my own novel.
In terms of contributing to a project, I would be most interested in level design, world-building, encounter design, and helping create engaging player experiences. I'm also comfortable collaborating on broader game design tasks and prototyping gameplay features when needed.