It's not a massive gripe as I was planning to use it for placeholder anyways, but when I open the model in Godot and try to create collision, it does create the collision... but the collision is like 5x bigger than the dog itself. Like it gave collision to a giant, ghost dog that surrounds the dog model. It doesn't do this with any other models I import or add collision to. I have no expertise so I have no idea what's going on with it but I thought I should let you know!