Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Here is my brutally honest opinion.
The things I think are currently think are lacking or feel bad to play:
-In general the running parkour areas feel bad or different compared to climbing, I'd go to say they are also quite unforgiving and don't feel smooth or clicky.
-Currently the storm mechanic is neat but I think it would benefit from having some randomness. I would say add some variance where it may take longer for it to show up but not sooner. As well as making it so the stamina drain itself may last slightly shorter or longer. So far it feels like you just have to play with above 30 stamina and you'd be safe.
-I personally don't like the sliding off when you move too fast or falling while you climbing through storm, but that is skill issue I think.
-Despite me having a strong computer, it was making my system heat up quite a lot and in general was using more resources than I thought it would.

What is done right
:
-Quite enjoy the atmosphere and visual looks so far.
-I enjoy the added sound cues and design for the different interactions (in particular the warning for the storm approaching is a nice touch).
-The sections where you focus on stamina, balancing the storm mechanic, and repairing is great and adds a layer of skill expression.
-The general concept of repairing stuff while having to balance other things is really fun and engaging as a player.
-Climbing so far feels quite nice and smooth, which is a really strong base that can be played with.
-Controls are pretty straightforward and easy to pick up.
-Overall good fundamentals/idea that I think will lead to a great experience once there are more sections.

What I think would be cool/bugs I found out:
-You can softlock by jumping off.
-You can climb with a single hand by repeatedly pressing with one button, making the game really safe and easy.
-Opening doors may push you off and force you to track up again.

-Menu to leave game and settings would be nice (especially volume)
-Accessibility options would be appreciated. I myself, without having hand related issues, found holding on for too long started to hurt. I think the shaking during storms may also cause issues with people who are prone to motion sickness. Maybe allowing keybind changes or single press button to stay in place.
-Checkpoints/saves
-Light indicator turning green when everything is repaired, and a quicker way to diagnosis what still needs repairing.