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If you're confident about your mouse skills, I have a challenge for you

A topic by Signa In Mundos created 15 days ago Views: 179 Replies: 9
Viewing posts 1 to 3

Okay I actually need people to test my prototype, but the title is still true, the game has unorthodox mouse controls. It's an arcade precision slicer - I'm not even sure it's a thing yet. But do take a look: https://signa-in-mundos.itch.io/scimitar

I'm looking specifically for feedback about controls, the game has a "campaign" sorta, and the first 4 levels introduce the mechanics. Tell me if you have troubles beating them.

And if you manage to beat level 7 at first try then, well, you might be better at this game than me, because it took me a few tries before I was able to beat it confidently.

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Sounds like a good game! I would like a web version, as I can't download games... Also, I would like a custom page theme.

I am working on the web version right now, it's working but has annoying lags that I can't figure out yet. I'll tell you when I'm done!

Done! There's still a small lag when you cut the first cube, but I gave up fixing it for now.

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Just played it, I had fun. But I think I got hit by pretty bad motion sickness towards the end? But I'm not a doctor so maybe it was something else, I think it was motion sickness though.
Heres the video I recorded of my gameplay

https://streamable.com/amgtye

Thanks so much for this, the video's a goldmine, I'm going to be rewatching it a lot.

Honestly relieved you picked up the controls that fast, they're unorthodox and I'd been worried they were a barrier. Good to know the defaults felt right too (there are separate mouse/sword sensitivity sliders in settings if you ever want to tweak).

The motion sickness I'm taking seriously, you're not the first to mention it, and watching your run I think I know roughly where it's coming from. That one's going on the priority list.

Totally agree on the cleaner face-hit feedback, that's already on the way. The debris-kick idea is a fun one too, noted.

Really appreciate you taking the time and recording it, this is exactly the kind of feedback I needed.

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Hey! I updated the game to include a grid on the platform + reworked the color scheme a little, can you check if that solves the motion sickness problem for you? Plus there's a new level that requires you to master the reworked chain attacks feature.

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Here! I don't think I noticed any motion sickness, and if I did it was only a lil

Thanks again! It's great that motion sickness is mostly gone. And yeah I should've tutorialzed chain attacks better, but basically if you hold LMB when you attack you can start changing the attack angle right away after the previous attack finishes and you get a 30% attack speed increase - that's it. It allows for tighter combos like on level 8, here's how I beat it: 

ooo clean