ARE YOUR SPRITES BLURY IN GODOT ?
For pixel art in godot you will need to change the texture renderign as Godot will attempt to smopth pxiel art.
To fix this:
- Navigate to project in the top left.
- Project settings.
- Go to rendering .
- Then go to textures.
- Change defualt texture filter to Nearest.
And boom, your pixel art should be sharp and crip now.
If you need visial help to do this Bracky has an easy to follow example here: at 11:11