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Sorry for such a delay on responses to this, I joined the project AFTER this topic was created, but I'd like to give some insight. The initial dev, LalaLewd, started this project as an art professional with some light coding skills and I joined her later as a software engineer. So, the development was initially very slow considering she was solo, in school and working a full time job, on top of that learning how to code in an engine as she went along. She did well for her own, but now I'm here to really send things along. 

So, if you are still interested in this game, it's come a long way from when you first tried it. I'd recommend seeing it now. It's hit the 1 year mark as of April, and the Demos out right now show a lot of the foundations in place. World building is a later phase once I get NPCs+Schedules, Combat, etc in place. I'd say we're about 85% complete on foundations. 

In the end, we're both indie devs making a game for the first time and it's a passion project so it might take a little longer. Though, I think that makes it shine. I hope you'll give it another go and let me know what you think. I've been working on responses and getting patches out based on player reviews, so feel free to tell me your thoughts!