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Man, this is such a great little game for something you built learning Pico8 in a week. Much more challenging and addicting than it looked on stream.

I’ve made it to 40+ a few times, I’ll definitely be coming back to give it another shot. I love that the hands keep you moving around. I wonder if the ghost first would make more sense for the difficulty progression? I definitely struggled a lot more with the bones.

The iframes seem a little long to me, there were several times where I really needed the ability to get more health rather than to get away from danger.

I did run into one bug, when moving and holding down the eat button - Gobby can slide past the mushroom and get stuck in the “mouth open” pose until you let go, and you’re not eating or moving at all until then. That definitely killed my run on a few occasions.

Love the art, love the music, the sounds; your art style really shines in this game. You did a great job with the Pico8 palette and the extra touches like the reflections, shadows, and leaves give the game a lot of polish.

I will not rest until I see that end cutscene