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there is a way, but its a little buggy

how do you do it

you go to the "when i receive loop 1/2" blocks, then you put a "animate" my block & then for the animate my block you put the code for the animation (though this will cause for when a loop is about to start, the animation will play but the time left for the loop to finish) its buggy but it works for me

ok thx

you're welcome! :D