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Cool idea, add another part function to the icon queuing where if you place multiple icons, it overlaps the previous icon and then the icon closest above the character gets replaced in the next loop and then the next icon closest replaces that character in the next loop, that repeats on how many icons you have placed above a character, and if the closest icon to the character is clicked, it removes all icons queued above that character. I spent a couple of minutes writing that btw.