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In this game, we are the guard (we are the enemy), and we must control the spy in order to shoot him when we see him on the cameras (this is where the theme of control comes in). I was the only one who created the art and music for the game, and the programmer only handled the cameras and the spy, which is why the game is so small. There were only two of us, but I'm glad that you enjoyed the game, my friend!