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Thanks a lot for your detailed feedback. I’ve confirmed that pressing ESC triggers this issue. That key was set as the exit shortcut for the EXE build, but it causes problems in the browser version.

As for the tight time limits: I designed it this way to stop players from idling instead of actively playing. I think the repetitive levels you mentioned are meant to train players to master the waiting mechanic — not sure if this is what you refer to as a mechanical error.

I’ve done my best with the visuals. I’m working on this solo, and I’m definitely not a professional artist, haha.

Anyway, really appreciate you playing my game!<3