Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

First: reading through this document, I learned a lot about the Tlatelolco Massacre--my Mexican history is really lacking--and it's clear that this is a labor of love and pain from the author. I'd say that, from what the author says in the preface about wanting to "spread information on this dark chapter", this is a success on that front. The photos, the colors, the details, the narrative, and the ref-facing info boxes all work together well in telling the/a story of Tlatelolco.

As a playable mission, it struggles a little bit. I think there are a few things that could help out:

  1. add a map that contextualizes the places that are referenced - the photos are great, but hard to see how they relate to each other since I'm unfamiliar with the city
  2. setting up the players to be working for the government/bad guys but then wanting them to switch sides to the protesters by the time the fights break out while also giving them the opportunity to stay with the government and perpetuate the massacre introduces an unnecessary tension
  3. related to 2, perhaps re-shape the mission part of this document where FIST is instead approached by the movement to help defend against the soldiers and the battalion, and then cut right to the action from the Rally onward, so it's more of a tactical skirmish in four phases

It is very, very hard to take a real life tragedy and turn it into a playable scenario for a tabletop game--especially when it's a lesser-known event where you want to communicate what actually happened there to your audience. I really do commend the effort here though; I really did learn a lot, and I loved the photos, poem, and mixtape.